Entrance
Movement1
Movement2
Wins 1
Wins 2 / Taunt
Lose
Getting Hit
Defense
LP |
MP |
HP |
LK |
MK |
HK |
LP |
MP |
HP |
LK |
MK |
HK |
LP |
MP |
HP |
LK |
MK |
HK |
LP |
MP |
HP |
LK |
MK |
HK |
LP |
MP |
HP |
LK |
MK |
HK |
qcf + P |
qcf + K |
f,d,df + P |
f,d,df + K |
b,d,db+K |
HP->HP |
hcb + P |
qcb + K -> K,K |
f + LK |
f + MK |
MP+MK |
f + HK |
b + MP |
b + MK |
df + MK |
qcf + P (in air) |
miss |
(b / f +) LP + LK |
(b / f +) LP + LK (air) |
qcf, qcf + P (air) |
qcf, qcf + P (far) |
qcf, qcf + P (close) |
qcf, qcf + K (miss) |
qcf, qcf + K (connect) |
Standing Far
Standing Close
Crouch
Jump Up
Jump Diagonal
Specials1
Specials2
Specials3
Throws/Holds
Super Arts 1
Super Arts 2