Ken v1.30 -- Button X -Light Punch Y -Medium Punch Z -Hard Punch A -Light Kick B -Medium Kick C -Hard Kick S -Taunt -- Basic Moves Dash 66 Back Dash 44 Super Jump 28 Advancing Guard (in gurad)PP Recover PP -- Throw Throw1 (near opponent)4or6+Hard P Throw2 (near opponent)4or6+Hard K Air Throw (in air,near opponent)4or6+Hard P -- Command Moves Inazuma Kakato Wari 6+Medium K Chuudan Mawashi Keri 6+Hard K Senpuu Kyaku (in air)8+Hard K -- Supecial Moves Hadou Ken 236+P (can use in air) Shouryuu Ken 623+P (can use in air) Tatsumaki Senpuu Kyaku 214+K (can use in air) Roll foward 214+P -- LV1 Super Moves Shouryuu Reppa 236+PP Shinryuu Ken 623+KK Shippuu Jinrai Kyaku 214+KK -- LV3 Super Moves Kzuryuu Reppa 214214+PP --Miscellaneous When choose 7P-12P color,some moves are given different ability. ---------------------------------------------------- edited by mouser e-mail: mouse031@inter7.jp