Hayato v1.11 -- Button X -Light Punch Y -Medium Punch Z -Hard Punch A -Light Kick B -Medium Kick C -Hard Kick S -Taunt -- Basic Moves Dash 66 Back Dash 44 Super Jump 28 Advancing Guard (in gurad)PP Recover PP -- Throw Throw (near opponent)4or6+Hard P Air Throw (in air,near opponent)4or6+Hard K -- Command Moves (1) 6+Medium P (2) (during dash)Hard P,Hard P (3) (in air)2+Hard K -- Plasma Combination 4LP -> LP -> LP -> LP | | -> MP -> MK -> LP -> LP 4MP -> LP -> MP -> MP -> MP | -> LK -> MP -- Supecial Moves Shiden 236+P Shiden Kai 236+K Guren 623+P(can use in air) Byakko Hou (near opponent)46+PP -- LV1 Super Moves Rasetsu Zan 236+PP Engetsu 236+KK Plasma Field 214+KK Guren Tenha 214+PP -- LV3 Super Moves Ura Rasetsu Zan Light P, Hard P, 4, Light K, Hard K -- Feature After Plasma Field hitting. You can use LV1 Super Moves(without Plasma Field) any times within the time. ---------------------------------------------------- edited by mouser e-mail: mouse031@inter7.jp