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Logged in as: The Dreamslayer ( Log Out ) | My Controls · 0 New Messages · View New Posts · My Assistant |
tenken3 |
Posted: Sep 2 2004, 03:09 AM
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Newbie Group: Members Posts: 9 Member No.: 5084 Joined: 30-August 04 |
1, Is radom animation possible in stage? it seems that char's trigger/state/procedure can't be used in stage.
2, how to stretch certain image in stage/intro with code? |
XGargoyle |
Posted: Sep 2 2004, 02:59 PM
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Super Saiyajin Ninja Group: Admin Posts: 826 Member No.: 6 Joined: 13-September 02 |
1. It's not possible to add random animations or random events in stages. Yuo can do a workaround and create an animation that may seem random, but technically it won't be.
2. It's not possible to stretch an image into a stage. You mmust do it with external applications like Photoshop or PaintShop Pro -------------------- |
Winane |
Posted: Sep 3 2004, 12:04 AM
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MUGEN Grip Group: Members Posts: 314 Member No.: 122 Joined: 14-September 02 |
2. You can implement the image as a parallax-type element to stretch the image horizontally and/or vertically. (And if it needs to be animated, you can use Enable or Visible BG controllers to achieve that.) However, it'll generally look better if you use a good image editing program instead, like XGargoyle suggested.
This post has been edited by Winane on Sep 3 2004, 12:05 AM |
tenken3 |
Posted: Sep 3 2004, 02:30 AM
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Newbie Group: Members Posts: 9 Member No.: 5084 Joined: 30-August 04 |
What about stretching in INTRO?
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Winane |
Posted: Sep 3 2004, 03:33 AM
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MUGEN Grip Group: Members Posts: 314 Member No.: 122 Joined: 14-September 02 |
Well, I've never worked with storyboards. But you should be able to define a BG (which can include parallax elements) to be used with any scene in the storyboard, by using the bg.name parameter.
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